When the dragon's health reaches zero, the game ends and the player will have to redo the entire Episode. A Life Gauge displays the dragon's current health. This way the player can look in front, to the sides or behind the dragon and take down incoming enemies. Using the Right and Left Triggers, the player can rotate the view 90 degrees to the left or right. An onscreen radar marks enemies in the dragon's immediate surroundings as red dots. Enemies must thus be defeated before they vanish offscreen as the levels "scroll" by, with the exception of boss battles, which take place in environments that "loop" until the boss is defeated). Orta is also equipped with a rapid-fire pistol, which can be used by tapping the attack button instead of holding it down. Attacking is performed by holding down a mappable attack button, maneuvering an onscreen cursor over enemies, and releasing the button to fire a volley of arching lasers at each target. Panzer Dragoon Orta is a rail shooter: players can control the dragon's position onscreen, and may briefly slow down or speed up (the latter can be used as a potent ramming attack), but ultimately are in no control to fly about the level.
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